Game Development 게임 개발자 테크트리 - client programmer by Eisen Sophie 2020. 9. 25. Mathematics - calculus - linear algebra - discrete math - probability and statistics Physics - Mechanics Programming Languages - C / C++ - C# - Assembly Game Engines - Unreal - Unity - Cocos2d - x Computer Theory - CA - OS - CG - AI Graphics API - DirectX - Open GL Game AI - pathFinding - Movement - Decision Making - Execution Management - Event Management Graphics Theory - Rendering Pipeline - Curves and Curved Surfaces - Intersection Test Methods - Collision Detection - Transforms - shading - visual appearance - texturing - Area and Environmental Lighting - Image based Effects - Non photorealistic rendering 공유하기 게시글 관리 Eisen Sophie - Polymath