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Game Development

게임 개발자 테크트리 - client programmer

by Eisen Sophie 2020. 9. 25.

Mathematics

- calculus

- linear algebra

- discrete math

- probability and statistics

 

Physics

- Mechanics

 

Programming Languages

- C / C++

- C#

- Assembly

 

Game Engines

- Unreal

- Unity

- Cocos2d - x

 

Computer Theory

- CA

- OS

- CG

- AI

 

Graphics API

- DirectX

- Open GL

 

Game AI

- pathFinding

- Movement

- Decision Making

- Execution Management

- Event Management

 

Graphics Theory

- Rendering Pipeline

- Curves and Curved Surfaces

- Intersection Test Methods

- Collision Detection

- Transforms

- shading

- visual appearance

- texturing

- Area and Environmental Lighting

- Image based Effects

- Non photorealistic rendering